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clumsy show ponies - Horse Genetics Game - Dev Forum
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clumsy show ponies
  • One of my favourite showers has gotten into trouble three times in the last two weeks and not very cheap trouble either.

    Here's the clumsy culprit
    image
    Woodsprite


    Who's your clumsiest horse?
  • I have a lot of clumsy horses that add to the damages every morning when I get to the barn they have messed up or broken something the cribbing is the worst I keep having to replace stall doors lol j/k
  • I'd have way too many game horses to spend time finding it, but at least one of my horses, in one of the two games, has racked up over 60 hbs worth of damages in the course of its lifetime. Some pretty expensive instances are included in the total. However, since it has also a gathered a huge number of points showing over its career, I have been hanging onto it for the sake of my showing bonus.
    De gustibus non disputandum. "There's no arguing about tastes."

    SandyCreek Farm: ID# 441
    also playing H&J1 as SandyCreek Acres: ID# 137592
  • That is a naughty horse you have there Willoway ;) None of mine have been that bad, well not yet!
  • Supposedly those high damages are supposed to tell you something about the horse but I've never understood what lol...I haven't had any near that high yet
  • I haven't heard of that? I thought he was just unlucky. He's one of my first creates and better showers so I'm going to give him a chance to pick his feet up and start behaving :D
  • Once upon a time, when Hunt and Jump was very new (like about 11 years ago, maybe), there weren't many ways to test a horse's quality for showing or breeding. Damages were one way of letting players know that a particular horse might not be very good for breeding, especially. The higher the total damages the horse racked up, the worse it was for breeding. (At least, this is what I have understood about that time in the game from posts I've read. I wasn't playing then myself, so I'm not speaking from personal experience.)

    As the game grew and developed over the years, Ammit came up with more and better ways to test our horses, and damages have become more of a random thing, I think, not the marker of a horse you wouldn't want to keep or breed to. I usually compare a horse's total damages (each of which is a one time expense) to its total points (which provide recurring income). Generally, unless a horse has such a low PT that it has leveled off before reaching Level 2, I find that even a high number of damage expenses is pretty much offset by its ongoing contribution to stable income, and I end up keeping it.
    De gustibus non disputandum. "There's no arguing about tastes."

    SandyCreek Farm: ID# 441
    also playing H&J1 as SandyCreek Acres: ID# 137592
    Thanked by 1Willoway

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